Nick Sandall
GAME DESIGNER & ASPIRING PRODUCER

Hi, I'm Nick. World traveler, cultural explorer, and lover of games. Almost 5 years ago, I decided to move to Tokyo in pursuit of my gaming ambitions. After getting a grasp of the language and life there, I started working for a handful of Japanese AAA game companies including Cygames, Square Enix, Sega, Bandai Namco, Nintendo, and more. For the past few years, I have been one of two lead game designers & assistant producers building a few brand new games from ground zero.
I have just recently moved back to the U.S. and hope to bring my unique experiences to a new, kickass team.

All improvements in fashion are thanks to my other half, Daeun.
EDUCATION
University of Minnesota - Twin Cities
BA in Mass Communication & Journalism
Japanese Language Proficiency level N1
Unreal, Unity, & Google Certificates
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SKILLS
Unreal Engine, Unreal Blueprints, Unity 2D, Unity 3D, Blender, Maya, Jira, Confluence, Studio, C++, C#, Photoshop, Sheets, Illustrator, Zbrush, Eating Spicy Food, Skiing, Rakan, Losing in Elden Ring, Burning Pizza, Climbing Mountains
Recommendations:
Kimura, Producer
(translated from Japanese)
"I hired Nick as our second designer on a new project team. The first week I felt rather uneasy about the amount and variety of work he and the other designer had ahead of them. It didn't take long for my anxiety to subside. Nick helped grow team efficiency, morale, and overall environment. He's not afraid of a challenge and rather seems to thrive under the pressure. I'm certain that without Nick, our project would have been further delayed and our team would be well behind where we are at now. He has an eye for cinematic direction, narrative structure, and overall world design that I can only wish to find in all designers I choose for a team. He has helped create memorable characters, unforgettable moments, and emotional scenes that our fans adore. His connection with our game's community is inspiring and the value he has brought to our brand extends beyond just our single project. I'm certain that if a producer or director were to skip past his application for any sort of role, they would surely regret it."
Kiyomi, Director
(translated from Japanese)
"Nick is an excellent designer who will provide so much value to any team in a variety of roles. He was one of our two lead game designers that has been building our project from day one. Thanks to his excellent directional and creative abilities, the team has been able to consistently produce high quality scenarios. In the development of services for overseas markets, he has used his communication skills to aid in the project's development within and outside of Japan. Not only is his work always above and beyond what's expected, he brings an inviting and comfortable atmosphere for his team and all parallel teams he collaborates with. No matter the task, Nick can handle it. I'm constantly impressed by his flexibility and versatility as a designer, marketer, writer, and passion for games and their communities. I'm confident that he will be an indispensable asset to your team."
Seba, Lead Game Designer
"I am more than happy to recommend Nick Sandall as an animator, cutscene designer, scripter, team leader, and overall game designer. I have had the pleasure of working with Nick for the past 2 years at Mixi , a social network and game company based in Shibuya, Tokyo. Nick has been in charge of creating animations and cutscenes for over a dozen of our interactive stories and always delivered above and beyond despite our very tight release schedule. He always strives to hone his skills and come up with interesting techniques, he also teaches other members his innovations to help learn and grow as a team. Not only is his work of great quality, he also does a lot to help the overall quality of the app and help train and guide new members. Nick’s animations and cutscenes are often praised by our users, who like to turn them into memes or remember some of the most intense or touching scenes he created. He's connected with the community unlike any of our other team members and a lot of users send love and thanks to him directly. Whenever we had a highly anticipated story in the works, Nick is always asked to lead the animations as we are confident in his high quality work. Regardless of what the role may be, I know Nick will prove to be above and beyond what's expected."
LET'S CREATE TOGETHER
FEEL FREE TO CONTACT ME